7:58 AM
Reported by: WROC-TV
Reports that Governor Paterson is planning to resign are "entirely fabricated." That's according to a spokesperson for the Governor. |
7:54 AM
Reported by: WROC-TV
A New York Senator and the First Lady are joining forces to fight childhood obesity. |
7:52 AM
Reported by: Katrina Irwin
Want to work out but think you don't have the time? Think again. |
|
Reported by: WROC-TV Friday, Jan 16, 2009 @06:28pm EST "I'm amazed because I really thought that violence and videos was a direct result of the violence in our kids," said Dr. Richard Ryan, a motivational psychologist at the University of Rochester co-authored a new study on video games.
That's right. It's not the carnage attracting people to video games...It's the challenge. "What this study addresses is whether the blood and the violence and the gore is part of the attraction for players," Ryan said.
Replacing guns with laser tag, red blood became green ooze. What they found: The violence didn't matter. "The attraction is that the games offer opportunities to really a sense of achievement, a sense of confidence. Some opportunities to explore," Ryan said. The research found that video games have the same kind of draw as any other game or activity: Its challenge and its action. Which makes the argument that perhaps all that violence that we see in video games might be unnecessary. But this study is good news to parents like Nicki Hastings of Brighton. "I don't let my kids play video games at all,"said Hastings. We found her at the Rochester Museum and Science Center today. "If they could develop better video games that aren't as violent and promote the same kind of action and attraction to my kids, I would be more likely to let the kids use the videos," Hastings said. As to whether violent video games actually cause violence, that question is still being debated. |
|
|